**Summary:**

In this lesson students will try and solve a real life problem which will require them to design a competition where every team plays each other once.

# Australian Curriculum Links:

- Continue and create sequences involving whole numbers, fractions and decimals. Describe the rule used to create the sequence (ACMNA133)

**Lesson:**

Introduction:

- Say to the students, Each year Andrew Demetriou and his team are in charge of designing the AFL fixture. Today you will have a similar role to play.

Body:

- Introduce the problem, “there are 21 teams who wish to compete in our dice football competition”- Your task, working in 2’s or 3’s is to design a football draw where each team plays each other once as well as each team gets a bye.
- This task may seem simple where students go 1 v 2, 3 v4, 5 v 6 etc. Butt hey will soon encounter some problems along the way.
- After some frustrations occurring, break down the problem and invite students to share their strategies.
- Teacher should be roaming around offering support to students.
- Talk to the students about the process and how to solve the problem rather than the process.

Conclusion:

- Discuss what patterns are occurring. Can you see something?

**Assessment:**

- Anecdotal Notes- But mostly focus on the process rather than the outcome.

# Resources:

- Maths Books